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Overview
Comment:New Class
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SHA3-256:dcd84e93f95036e69ce30e39be43d21e312512336780f5c3edb730d4667ff96b
User & Date: sarah 2018-05-18 15:43:52
Context
2018-05-18
17:13
Myclass update check-in: c0cd8ac6e6 user: sarah tags: trunk
15:43
New Class check-in: dcd84e93f9 user: sarah tags: trunk
14:09
put clear back check-in: 87f4730a0d user: zie tags: trunk
Changes

Changes to finalproject/finalproject.cpp.

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                     yPos++;
                     Screen[xPos][yPos] = '>';
                     break;
           }
      }
};
// DO NOT ALTER OR DELETE THIS CODE (END)!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!




















//You can modify and change main()
int main()
{
      PickUpGame* Game = new PickUpGame; //Create a new game object and store it in a object pointer

      char UserMove = ' '; //This is used to store the users input







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                     yPos++;
                     Screen[xPos][yPos] = '>';
                     break;
           }
      }
};
// DO NOT ALTER OR DELETE THIS CODE (END)!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

class MyPickUpGame: public PickUpGame
{
      
      
void BondMove()
{ 
      
if ((xPos>0 )&& (xPos<41) && (yPos>0) && (yPos<21))
{
      
      
      Move(UserMove);
}

}


};

//You can modify and change main()
int main()
{
      PickUpGame* Game = new PickUpGame; //Create a new game object and store it in a object pointer

      char UserMove = ' '; //This is used to store the users input